#ifndef CHOOSELEVESCENNE_H
#define CHOOSELEVESCENNE_H

#include <QMainWindow>
#include "playscene.h"

class ChooseLeveScenne : public QMainWindow
{
    Q_OBJECT
public:
    explicit ChooseLeveScenne(QWidget *parent = nullptr);
    void paintEvent(QPaintEvent *);
    PlayScene * play = NULL;  // 游戏场景对象指针

signals:
    // 返回主场景的信号
    void chooseSceneBack();
};

#endif // CHOOSELEVESCENNE_H
